This is a 3D third-person experimental game made during my first year at ENJMIN.
'A poetic and unique experience about sensual pleasure. In which the player personifies a caress metaphor exploring a female body, progressively revealing its most sensitive spots.'
"The goal of this project is to mention sensuality and the pleasure in a poetic and subtle way. The idea is to show a form of sensual relation without taboo and vulgarity.
This project is focused on the flow feeling. Relaxation and surprise.
This is a 10 minutes experience. "
Just Feel
2016 - 3 months
Unreal Engine

by MEYERFELD

in game

in game

by MEYERFELD

by Le Guern & Terlon

"Bring life back to a dreary concrete place" "Shake up your (gaming) habits and focus more on sounds instead of images"

"Synchronise your phone with the tablet and choose your team!" "The team theme which is the loudest indicates who is winning"

by Le Guern & Terlon
Management : Amélie BAILLY
Game Design : Amélie BAILLY - Athénaïs JAN
Level Design : Athénaïs JAN
Sound Design : Florent CHARDEVEL
Programming : François RIVOIRE
Controller Development : Hugo GUILLOU
Art : Laetitia MEYERFELD
UX : Lauren QUINIOU
Le CNAM-ENJMIN
Jardinvisible
2016 - 3 weeks
Unity
Producer : Marie VILAIN
Game Design : Camille MOREAU - Marion BOSSÉE - Athénaïs JAN
Art : Lucas TERRYN - Yannig LE GUERN - Nicolas TERLON - Aymeric THEVENOT - Alice PIROTTE - Alexis MORISSON - Jialei DUAN
Programming : Florian DORMONT - Thales Alex de ALBUQUERQUE - Christophe CHERFALLOT - Benoit CONSTANTIN - Jonathan BON
UX : Stephan INGRAND
Sound Design : Maxime TOUCHON
Le CNAM-ENJMIN et l'EESI
’In an invisible playground, grow flowers as you move and restore music and colors to the city’.
This is an interactive experience using sound and the GPS of your smartphone. It was made during my second year at l'ENJMIN.
Transposed
2017 - 3 months
Unity
Management : Louis ERNENWEIN
Game Design : Quentin GUERRERO - Patrick CHASTEL - Athénaïs JAN
Sound Design : Maxime TOUCHON
Programming : Alexandre DEWAGNIER - Bastien GIAFFERI
Art : Laetitia MEYERFELD - Léni SCHEIDER
UX : Yvon BOZEC
Le CNAM-ENJMIN
This is a 2D stealth/action platformer, in which the character can teleport herself and other objects/character using an orb.
It's a prototype with one full level, and 2 bonuses levels (using placeholders).
Student Projects

Alynah taking the Orb By Laetitia Meyerfeld


By Leni Scheider

Alynah taking the Orb By Laetitia Meyerfeld