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This is a 3D third-person experimental game made during my first year at ENJMIN.


'A poetic and unique experience about sensual pleasure. In which the player personifies a caress metaphor exploring a female body, progressively revealing its most sensitive spots.'

"The goal of this project is to mention sensuality and the pleasure in a poetic and subtle way. The idea is to show a form of sensual relation without taboo and vulgarity.

This project is focused on the flow feeling. Relaxation and surprise.

 

This is a 10 minutes experience. "

Just Feel

2016 - 3 months

Unreal Engine

Management : Amélie BAILLY

Game Design : Amélie BAILLY - Athénaïs JAN

Level Design : Athénaïs JAN

Sound Design : Florent CHARDEVEL

Programming : François RIVOIRE

Controller Development : Hugo GUILLOU

Art : Laetitia MEYERFELD

UX : Lauren QUINIOU

Le CNAM-ENJMIN

Jardinvisible

2016 - 3 weeks

Unity

Producer : Marie VILAIN 

Game Design : Camille MOREAU - Marion BOSSÉE - Athénaïs JAN

Art : Lucas TERRYN - Yannig LE GUERN - Nicolas TERLON - Aymeric THEVENOT - Alice PIROTTE - Alexis MORISSON - Jialei DUAN

Programming : Florian DORMONT - Thales Alex de ALBUQUERQUE - Christophe CHERFALLOT - Benoit CONSTANTIN - Jonathan BON

UX : Stephan INGRAND 

Sound Design : Maxime TOUCHON

Le CNAM-ENJMIN et l'EESI

’In an invisible playground, grow flowers as you move and restore music and colors to the city’. 

This is an interactive experience using sound and the GPS of your smartphone. It was made during my second year at l'ENJMIN.

Transposed

2017 - 3 months

Unity

Management : Louis ERNENWEIN

Game Design : Quentin GUERRERO - Patrick CHASTEL - Athénaïs JAN

Sound Design : Maxime TOUCHON

Programming : Alexandre DEWAGNIER - Bastien GIAFFERI

Art : Laetitia MEYERFELD - Léni SCHEIDER

UX : Yvon BOZEC

Le CNAM-ENJMIN

This is a 2D stealth/action platformer, in which the character can teleport herself and other objects/character using an orb.

It's a prototype with one full level, and 2 bonuses levels (using placeholders). 

Student Projects

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